Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 22-07-2005 , 02:34 PM
daphnisss's Avatar
Registered User
Join Date: Jun 2005
Posts: 25

animation & dynamics rendering

Hi

I have made a short cartoon invoving dynamics and animation. I was wondering which type of rendering would be appropriate (software, hardware,.. ?)

Thank you

# 2 27-07-2005 , 03:17 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Well, if you have particles in the scene, use hardware rendering(make sure you put the geometry on a different layer and hide them). Then render the animation and models with maya software or mental ray (make sure the paticles are on a layer, and hide them). Then composite them in after effects, or any other compositing application.


Imagination is more important than knowledge.
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