Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 08-08-2005 , 10:45 AM
lonepig's Avatar
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Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392

The Madam :lowPoly

Well i've been somewhat busy with life for a while but I'm back in the saddle.

New character, The Madam, trying to improve on my models loops so they can deform and animate better. Aiming for the 4k tri count area.

Crits and comments much appreciated.

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www.snipersupplies.co.uk
# 2 08-08-2005 , 01:50 PM
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Location: Johannesburg
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Heya,

So far so good lonepig, keep it up user added image

Mills user added image



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# 3 08-08-2005 , 01:57 PM
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Join Date: Mar 2005
Location: Grande Prairie, Alberta, Canada
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That's a whole lot of woman there :p Keep it up user added image Is it for a game?


Nobody felt like avenging your death. Sorry.
# 4 08-08-2005 , 08:42 PM
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UPDATE: started work on the head

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Thanks MainlineX, Shadeblade not for a game in particular just practice.


www.snipersupplies.co.uk
# 5 08-08-2005 , 08:49 PM
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Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
LP

Dude you're back!! Hey cool model!! The guys and myself at work love it!! It was nice to see a not so typical woman model!!

Look forward to the rest

Regards

_Jay

(The artist formerly known as Jango)

# 6 09-08-2005 , 08:25 PM
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Hey Jay, how's the Outpost project coming along mate? Chuffed to bits that you and your colleagues like the model, I am try to do things a bit different from the norm.

More work done on the head, could probably tweak the back of the head more but will probably give her a long ponytail. Face might get optimized a bit.

The body has had a little work and a test harem outfit.

user added image
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www.snipersupplies.co.uk
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