Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-09-2005 , 12:04 PM
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Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
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Edge loops and Character topology?

Can someone explain what is meant by 'edge loops' and could someone give me examples of correct character topology mesh lines preferably front/side/perspective if possible. I feel my modelling skills are progressing quite well though I notice the 'flow' lines do not look neat and correct, and I would like to correct this now before I move on to learning rigging/animation/texturing etc.

Thanks all.


If you believe in telekinesis, raise my right hand.
# 2 02-09-2005 , 12:14 PM
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