Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 29-09-2005 , 02:05 PM
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Join Date: Aug 2005
Posts: 45

question with forming of body

I'm using this as a cartoon character in an animation class once we start learning how to rig, etc. As you can see its not very good buts its my first try T.T, i was wondering if anyone could tell me how to get that squary look out of the bottom of the stomach and how to get the sides to go with the body. I've been toying with it i just can't get it right. Any suggestions? thx

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# 2 30-09-2005 , 03:38 PM
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Location: Surrey, UK
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You are going to have to pull some verts around to the side and to the front, other than remodelling it there is not much that can be done.

Dae


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