I'm pretty new to Maya, and 3D modeling in general, so bear with me, as this problem may be fairly "newb-ish"...
I'm trying to model a square box with smooth curved sides. I decided that in order to get this I would have to use curves and the loft tool--right?
I managed to set up the curves and loft the sections without any hardship. However, upon rendering my work thus far, I noticed, much to my dismay, that the edges to the lofted wall were very low-poly. Here's a picture:
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