Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hey, just a quick question I about displacement maps. Whenever I add a map to this otherwsie smooth rendering pumpkin it always breaks it up into quads. Why is that/how can I fix it?
Thanks!
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What you do is select the pumpkin and you go to .soften/harden normals and you set the thin to 180(all soft). THen it should break up the faces... thing.
Nice pumpkin BTW
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