Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-11-2005 , 11:03 AM
Alexju's Avatar
Registered User
Join Date: Jan 2005
Location: Belgium
Posts: 2

Need help > poly > qub-d

Hello,

i have a problem, so i've made an car with poligons now i want to make it sub-d, when i press convert is says:

// One or more duplicated edges were present.
// Repair the duplicate edges by selecting the polygon
// and issuing the following command, then try again:
select .e[350] ;string $v[] = `polyListComponentConversion -fe -tv`;select $v;polySplitVertex;polyMergeVertex -d 0.0 -tx 1;

What must I do now??? Thanks


Greetzzz:
Ioulian Alexeev
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https://www.alexju.be.tt
# 2 02-11-2005 , 04:04 PM
Velusion's Avatar
Registered User
Join Date: May 2004
Location: Utah, USA
Posts: 369
Select your model then

Paste
select .e[350] ;string $v[] = `polyListComponentConversion -fe -tv`;select $v;polySplitVertex;polyMergeVertex -d 0.0 -tx 1;

into the command line (white bar at bottom left of screen) then hit enter. This will fix the problem so that you can convert your model.

# 3 02-11-2005 , 04:07 PM
Alexju's Avatar
Registered User
Join Date: Jan 2005
Location: Belgium
Posts: 2
oke thank you very much :p


Greetzzz:
Ioulian Alexeev
___________________
https://www.alexju.be.tt
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