Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 06-11-2005 , 07:28 AM
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Join Date: Aug 2005
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Turning Illustrator Paths into Polygons

I have drawn out a map in Illustrator.
On it are some buildings.

Is it possible to turn the paths(curves) of the buildings into polygons so that I can just apply Extrude Face and pull them up from the ground?

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