Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 14-11-2005 , 04:39 PM
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Problem with Image Planes!!

Anyone knows how to fix this?????? check attach file:headbang:

Attached Thumbnails

Last edited by illlusionz; 14-11-2005 at 04:42 PM.
# 2 14-11-2005 , 07:38 PM
if i had to guess...it looks like this is a projection instead of "normal".....when you clicked on the swatcher (right before you imported the image)...did you make sure "normal" was selected instead of "projection"?...

# 3 14-11-2005 , 07:41 PM
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just project it down the z axis, this should fix it, I think you just done a standard camera projection in the perspective view

Jay

# 4 15-11-2005 , 01:52 PM
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Thanks for your reaction!!!

But it was imported as Normal on a polygon plane.


Last edited by illlusionz; 15-11-2005 at 01:57 PM.
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