Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 10-11-2002 , 09:37 PM
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Join Date: Oct 2002
Posts: 16

I can't batch render animations! + 'aim'

I'm fairly new to maya and am running 2.5 on windows xp with a geforce 4 mx440 card. This might be quite a basic problem, but for some reason whenever I go to batch render an animation and create a 'mov' file, I'm told 'could not save file'. Somebody please help! It's strange since I can preview and playblast the scene. Obviously a 'mov' file is the correct filetype since 'ma' and 'mb' are not output files?

Also, another strange problem I'm having!: Whenever I 'constrain>aim' a camera or light to an object, the camera/light is always pointing precisely 90 degrees to the left of the object no matter where I position the camera/light. Any ideas?

regards,

Jim.

# 2 10-11-2002 , 10:47 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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Actually, I don't think Maya can output a .mov.

As for your aim constraint, it sounds like you need to go into the options and put a -1 or a 1 in either the X Y or Z box... it'll take a little experimenting and Trial and Error to get it.

# 3 23-12-2004 , 03:34 PM
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Join Date: Feb 2004
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Posts: 6

"error cannot find available port" WHY!

Running maya 6 on a fast machine yet everytime i try and batch render "Error cannot find an available port"...if anyone can help it would be much appreciated.

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