Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 06-03-2006 , 05:30 PM
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Join Date: Aug 2005
Location: Ky
Posts: 25

blur a background

Hello all,
I’m just have a quick question that is hard to explain. I wanted to know if anyone knows how to blur a back ground as you move the camera away form it and object in front of the background becomes clear or vice versa. I know that RenderMan can do this effect, but I don’t have this plug in. So! Can Maya 6.5 do this.
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# 2 06-03-2006 , 05:44 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Do you mean depth of field?

If so have a google for Depth of field in maya, mental ray can do this via a lens node (I think its a lens node)

# 3 06-03-2006 , 05:49 PM
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Join Date: Aug 2005
Location: Ky
Posts: 25
Thanks for clearing that up i just didn't know what it was called. I thought that mental ray could do it, but i wasn't a 100%


Thanks

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