Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-03-2006 , 10:01 AM
j5ive's Avatar
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Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752

Vertex Colouring?

I'm currently reading a book called 'Creating the Art for the Game' which I must admit has told me things that I would never imagine involved in games. My problem is, understanding Vertex colouring and its purposes, the book uses and example of making a glass 'cup' transparant by basically using no material or shader but by painting the vertex colouring and giving them a transparancy. What are other uses for this method? Any explainations would be great.

Cheers guys

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# 2 23-03-2006 , 06:29 PM
EX-Nitro's Avatar
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Join Date: Jul 2005
Location: Split, Croatia
Posts: 41
yeah, I'm also stuck with that vertex coloring and it's kinda weird to color vetex. so, I also need help.
many thanks!


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