Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-03-2006 , 03:06 AM
daffas's Avatar
Subscriber
Join Date: Dec 2005
Location: The States
Posts: 193

help with uv mapping

i have a uv map of a head from the low poly character tut, and i have a piece of the head of in another world. how do i fix this?


user added image

# 2 25-03-2006 , 07:10 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
might take a look at the little polygon texturing vid I have at my site.

link below

(Plug alert! My first book goes over this too! user added image)

# 3 25-03-2006 , 03:38 PM
daffas's Avatar
Subscriber
Join Date: Dec 2005
Location: The States
Posts: 193
ok thx ill give it a try. but why did that section go off into space?


Last edited by daffas; 25-03-2006 at 03:44 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads