Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-03-2006 , 10:15 AM
Anthonytony's Avatar
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Texturing a Nurbs Sphere

Hi Guys,

Am a newbee with maya and I've currently cames across using nurbs for the first time. The problem is that I just want to place a basic texture of an eye on to a nurbs sphere.
Has any one got any simple directions on how to do this.

Cheer

# 2 29-03-2006 , 12:34 PM
pbman's Avatar
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for a basic eye

make a blinn
under colour checker box chose ramp
tweak these colour settings so there is a black pupil a coloured iris and the rest is white
change type to U
and rotate eye to correct direction

Attached Thumbnails

Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 3 29-03-2006 , 12:47 PM
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Thanks pbman, you da man.

Do you know if I could do the same with my own texture.
(see attach file)

Attached Thumbnails
# 4 29-03-2006 , 03:09 PM
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u can but its a bit awkward with nurbs as im not that keen on them

the basic jist of it is u need to apply it onto the nurbs as projection and a bit of tweaking should do it but some of the guys here will b alble to tell u in much better detail.

damm thats a nice eye u do the tut on 3dtotal?
if u made that on photoshop can u send me the psd file with layers as i tried it an it was crap as im a novice this would really help me thx

thx


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 5 03-04-2006 , 11:38 AM
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Sorry I've been off line for a whie, yeah I'll send you a copy of
the PSD file, So you can fool around with it.

Cheers

By the way you got a cool web site.

# 6 04-04-2006 , 10:36 AM
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thx dude will chech check emails for it


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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