This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hey..quite nice modeling. But textures and Lighting is not very good. I did this building myself 2 years ago, so maybe you can take some impressions if you want. https://people.freenet.de/das-steve/gop_final2.jpg
hmm... how about looking in where it says maps, assign a map for baldness- either a fractal or marble or cloud- something random and make it black and white. test it, then go back and look at the settings, tweak the map, etc. till you get the result that you want
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