Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 08-06-2006 , 04:19 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695

Does it exist?

I've written a little script that creates a master cube and a bunch of followers. Hard to explain the usage for this, but go with me. It actually works almost exactly as I need it to, but for one problem. The first time you use it, all it well. The second time though, it breaks. The peoblem is that much of the script depends on the master object's name. How can I force it to check and see if an object with that name already exists so it will increase the number at the end? Any thoughts?

Thanks.
-dann

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# 2 08-06-2006 , 06:36 PM
Alan's Avatar
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Location: London, UK
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if(`objExists $objName` == 0)
{
//doesn't exist
}
else
{
//does exist
}

maya automatically adds a number on the end to a non unique object in the same scope. Or it returns full path names to non-unique objects in different scopes.

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# 3 08-06-2006 , 06:39 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
Thanks Pure,

I actually came up with a solution about 2 minutes ago. Basically what you suggested. I know Maya tries to annumerate new objects, but the problem is that it allows objects to have the same name if they're not at the same level heirarchically. You can see my solution if you so desire.

Thanks again.
-dann

Attached Files
File Type: mel followbars.mel (5.5 KB, 289 views)
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