This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I'd love to see some more tutorials on Dynamics, like using Soft bodies. Someone in another thread asked about creating slime that drips down a surface. That would be cool to see.
I'd like to see an explosion. Like takin a sphere (a planet) and making it crack apart and then fling pieces everywhere with fire flying out. Just a thought. =]
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