Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 16-06-2006 , 11:00 AM

turns in motion path with camera

I have this camera attached to a curve, but it turns way to fast does anybody know how I can solve this ? So it turns a little slower in the corners

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# 2 16-06-2006 , 11:18 AM
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could u not just key frame its spped an what it looks like


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 3 16-06-2006 , 12:45 PM
user added image how do i do it with keyframing ?

# 4 16-06-2006 , 02:58 PM
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by default it should have a key frame at start an end so go to the time where u want it to start turing an move the camera into postition on the curve
key it
do another like this for the exit of the turn


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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