Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
How do I get a camera to change its view on a motion path
I don't have any Idea of how to modify an object on a motion path or change the direction of the motion path ecept throwing the monitor ha!! ha!!! just joking.
When you say modify an object on a motion path what exactly do you mean? If you could explain your thought process a little more it would help to pinpoint just how we can be of assistance.
For example, if while a cube was floating down along a path you wanted to scale it in the y-axis, you should be able to key frame that into its movement along a path.
Changing the direction of the path is as easy as moving cv's on your curve.
If you want more explained please ask, but if you could further explain your thought process or what you are trying to do please do so first.
if you want a camera to be pointing at something while on a motion path, create a "camera with aim", and place the aim where you want the camera to look... putting the camera on the motion path should only animate the camera's translation, not the aim's, so the camera should always be looking at the aim.
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