This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
there is nothing selected yet their is a cage around one peace of my geometry! I can't find how to turn it off in any of the display options! When no objects are selected I only want to see my geometry and when I select the object I want to edit then select one of its Sub-object modes (verts, face, edge) then get the cage! When i click off then the cage should it not disappear? How can i get this back?
because subD is not polygon like it is not a nurb. maya offers the possibility when modeling in subD mode to show a polygonal cage. it is a reference only. it is visible until you go back to standard mode. you might write a view lines of mel code and put it onto a hotkey to toggle visibility. or put the cage node onto a layer where you can also toggle visibility on and of.
everything starts and ends in the right place at the right time.
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