Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-07-2006 , 10:23 PM
Furry Fury's Avatar
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hypershade

in the joint turtorial he guy had did somt stuff in hypershade but it dint show how he got there, i want it to show my joints like that


# 2 08-07-2006 , 05:48 AM
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so basically you want to get to the hypershade?
windows --> rendering editors --> hypershade.

it seems that my fight for ppl to use help files (for easy questions) has stopped. lol


A pint of example is worth a gallon of advice!!
# 3 08-07-2006 , 05:50 AM
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u can get into the hypershade by going into
Window->Rendering Editors->Hypershade

If u want the Hierarchy of the scene and joints go into
Window->Hypergraph


Food 4 Thought: Does the universe end and if it does, whats behind the universe?
# 4 09-07-2006 , 05:48 AM
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yeah i got those mix of i foung that out about five min after i posted but for some reason i couldn't delete my post... that for the help anyways though


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