rendering error... HELP PLEASE
For some reason maya is falling over when rendering, I am using mental ray and global illumination.
The error that is logged in the script editopr is as follows:
- - - - - - - - -
// Error: (Mayatomr.Shader) : TV_TVRSIDE_very_daSG: no shader assigned in material //
- - - - - - - - -
I've tried removing all textures and replacing tem with a basic lambert shader but still get the same error message. Could it be to do with a corrput piece of geometry or an assigned ma\terial? I don't know.. any help would be greatly appreciated,
thanks,
f