Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 08-08-2006 , 01:20 AM
Registered User
Join Date: Jul 2006
Posts: 58

create mental ray nodes.

how do I create mental ray nodes? I know that in the hypershade, you can switch between create maya/mental ray nodes, but where do I open the mental ray files? I did it once in a tutorial, but I forgot how.... user added image :headbang: I think I have to go into the plugin manager or something.... HOW?

# 2 14-08-2006 , 11:43 AM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
in the plugin manager activate mayatomr. in the hypershade on top left side leftClick Create Maya Nodes and choose Create Mental Ray Nodes. under material you have now mr materials.


everything starts and ends in the right place at the right time.
# 3 23-08-2006 , 01:08 PM
Registered User
Join Date: Jul 2006
Posts: 58
well, that was not the answer I was looking for, but I figured it out... I'll post it up in case anyone wants to know. Go to windows> settings/preferences> plugin manager. Than tur on mayatomr

# 4 23-08-2006 , 02:00 PM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
isnt that exactly what Fallot said?

youre very greatful huh?

# 5 23-08-2006 , 02:02 PM
Registered User
Join Date: Jul 2006
Posts: 58
uh, no it isn't. I asked HOW to open the plugin manager. he told me which plugin to activate.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads