Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 24-08-2006 , 03:35 AM
Registered User
Join Date: Aug 2006
Location: Estonia
Posts: 13

Objects importing as single mesh. How to avoid?

I am trying to import this model into Maja:
https://gunpoint-3d.com/model-PBoat.html

but if I translate it into .obj format using Qick3D Pro and import it, I get the message that a single mesh was created, which makes selective shading of all the parts impossible.

How can I solve this?

Thanks, Graham

# 2 24-08-2006 , 07:36 AM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
UV mapping?


Accept no substitutions.
# 3 24-08-2006 , 09:21 PM
Registered User
Join Date: Aug 2006
Location: Estonia
Posts: 13
I'll have to look into that user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads