This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
In the star wars ship tutorial videos, border edges of selected pieces of geometry are displayed a little thicker and brighter then other edges. I think this helps a lot but i'm having a hard time to figure out how to configure maya like this. can someone help?
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