Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-09-2006 , 11:16 PM
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Hypershade prob

How do I ensure that mental ray nodes are being displayed in the hypershade / texture tab?


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# 2 04-09-2006 , 11:18 PM
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Sorted it guys.


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