Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 07-09-2006 , 02:24 PM
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Join Date: Jun 2006
Posts: 29

uv maps

Hi, can anyone confirm something for me. ive modeled a star destroyer from revenge of the sith and id like to get close up shots of it. instead of one big uv map with a resolution the size of a small country, is it better to create new uv sets for different parts with smaller resolutions??

# 2 07-09-2006 , 03:34 PM
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
it´s not just better, it is neccessary. I guess the destroyer is modeled in lots of parts. if it is one piece you might also split it up.


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