I understand that I have to go to modify>evaluate nodes>ignore to switch the IK handles off, which will allow me to put the skin back into bind pose, but how do I reset the IK handles to their original positions? When I evaluate the nodes the geometry just goes back into the position.
Would I have to freeze transformations on the manipulators so that I can just reset eveything to zero or is there another way?
Any help is much appreciated.
