Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 25-10-2006 , 10:18 AM
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i am curious Kurt! :attn: Can't wait to see you first updates.

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# 32 26-10-2006 , 11:46 PM
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awe... i'm too late aren't i.

I would suggest something like an octopus or squid.


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# 33 27-10-2006 , 01:57 AM
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someone asked him that last time, but he ended up making the sea creature tutorial. but yeah a hippo would be cool.


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# 34 27-10-2006 , 11:59 PM
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I know im too late but

I was thinking that a gaint lions head jelly fish would have been a beauty, oh well next time may be


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# 35 28-10-2006 , 03:58 AM
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cool! A hippo would be great. I just started work on a rhino so it'll be good to see how yours turns out. user added image

# 36 07-11-2006 , 04:56 PM
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actually a werewolf would be pretty cool, especially if you delved into rigging and animation

# 37 07-11-2006 , 10:01 PM
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i was thinking the same thing, except instead of a werewolf, why not learn how to do a movie-faithful version of the hulk? don't get me wrong i know how to model an over-bulging muscular human with a crappy haircut, but i mean GEEZ... that color of green is just beyond me... user added image

(this is me saying a werewolf is too close to a regular humanoid model as-is.)


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# 38 18-11-2006 , 04:00 PM
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meh i say you do somthing with hair\fur... that would help us all the most.user added image


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