This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i was thinking the same thing, except instead of a werewolf, why not learn how to do a movie-faithful version of the hulk? don't get me wrong i know how to model an over-bulging muscular human with a crappy haircut, but i mean GEEZ... that color of green is just beyond me...
(this is me saying a werewolf is too close to a regular humanoid model as-is.)
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