well make sure you've got some lights in your scene, and make sure they're not inside something. a point light is good for a quick and dirty render. just raise it above everything else.
also, what kinds of textures do you have on your objects? the black rock in particular...
I agree with Neo. Its a lighting issue. Ensure your lights are above geometry and that they are not in a layer that is V (visable) is off or is set to T (Template) or R (Reference).
This will cause the lights not to render correctly.
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
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