You need the chrome to reflect something, look for some angular maps (or make one yourself) and apply this to half a nurbs sphere that encompases your scene via a lambert material with the incandesance turned up, should work.Originally posted by echo red
I'm starting up this project again and I'm almost done. I'm having a problem with my dgs material. The saber doesn't look as chrome-ish as I want. Anyone know how I can fix this???
You need the chrome to reflect something, look for some angular maps (or make one yourself) and apply this to half a nurbs sphere that encompases your scene via a lambert material with the incandesance turned up, should work.Originally posted by echo red
I'm starting up this project again and I'm almost done. I'm having a problem with my dgs material. The saber doesn't look as chrome-ish as I want. Anyone know how I can fix this???
Errr you did use mental ray, or how did you get the HDRI image? (unless your using a third party render engine)Originally posted by echo red
Gster123--
The handle is reflecting, but the material doesn't look chrome.
Don't know how to get it to. I got chrome on a previous project but didnt use mental ray.
--Mirror Ball Project