Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
At the moment I'm working in maya in with the z-axes facing up. But when i draw a plane or square in the x-axes plane and that one only i doest weird stuff. I don't get this with y-up. So i made a litle screen movie where you can see my problem. the first moment is the error.
I hope you guys can help me, because it is iritating me!
yes i have drawn it both in perspective and the normal view panels. i still have it. I asked a friend to test this as well and he came up with the same problem.
Jay did you draw it on the x-view? because y and z work fine. And which Maya version do you use? I used 8.0.
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