This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Gster.., to the rescue AGAIN man I hope you are on the pay role.., then again.., one gets what they give
take care
oh, the shatter thing, tried it last week, I didn't get any message.., maybe you don't realise it makes a duplicate?? if here was one sphere before the operation, there's two there now.
ill try to do the history thing but in the mean while i am doing a solid shatter not surface and when i try to shatter it wont work. o and i am doing a squre no a sphere
Yeah it makes a duplicate, I think that you can switch it off but your best off having it there as its great for keyframing the visability so that the full one goes invisible as the shatter one's dynamics take over.
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