Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 16-04-2007 , 11:59 PM
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...

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# 17 17-04-2007 , 12:02 AM
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That's alot of progress for one day (at least for me anyway). I'm impressed. Looking better and better.


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# 18 17-04-2007 , 08:35 AM
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Thanks,
Here is some progress on the second boat.

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# 19 18-04-2007 , 12:34 AM
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comming along great! cant wait to see how this turns out. Only wish i thought of :headbang:


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# 20 18-04-2007 , 09:07 PM
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Nice going someguy.

Any chance of showing the wires?

Have you thought about how your going to do the water?


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# 21 19-04-2007 , 03:31 AM
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Heres the wire of the first boat. The densest parts are around the harder edges where i used the 'insert edge loop tool' to make a solid looking part.
With the water, the close up part can be done with textures and i was thinking about painting in the waterfall afterwards in Photo Shop.

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# 22 19-04-2007 , 03:33 AM
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The second boat. Its changed into a fishing boat now.

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# 23 19-04-2007 , 03:36 AM
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nother render.

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# 24 19-04-2007 , 03:43 AM
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wire

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