Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-05-2007 , 09:56 AM
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Join Date: Apr 2007
Location: Dallas, Texas
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hot keys

Hey everyone, I'm not usually the one to give up and ask very many questions, but I'm stuck.
ok, I know if you hold the alt key and hit the arrow keys you can move verts etc, is there a way to set the amount of movement per push on the arrow key as it seems to move in an odd amount albeit a small amount.

Thanks in advance
:headbang:


The CG Ghost
# 2 10-05-2007 , 01:13 PM
BadG3r's Avatar
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Location: Frankfurt
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maybe but me not knowing as welll...

just use the type fields in channel box. that's what I would suggest.

# 3 10-05-2007 , 02:22 PM
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Actually the small amount it moves is an advantage for lining up things or making those last minute touches hehe. First you eyeball it, then correct it with an alt+arrow tap or two. I wouldn't change it for the world. Personal preferrence.


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The Salvation Prophecy
# 4 19-05-2007 , 09:58 PM
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The Alt+Arrow key combo is for precise 1 pixel movements.
Any other thing, it's dragging already.

Not sure what your problem is, you can also hold down the X,C or V keys when dragging your point to constraint.

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