Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 26-06-2007 , 10:00 PM
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Thanks Lt Jim user added image

Attached is a screen of how the scene was lit.

1. A dome used for final gather with an HDRI image of a sky pic.
2. Area lights top and bottom for each aircraft, bottom .1, top .3 intensity, white light.
3. Point light for the sun, 1.25 intensity with a hint of yellow using raytraced shadow but blurred on the edges. I think in hindsight depthmap shadows would have been more appropriate for the scene.

I rendered each aircraft with Occlusion, Specular, Shadow, Luminosity and Color on individual layers.

Attached Thumbnails
# 17 29-06-2007 , 01:21 AM
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