This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Here I go again. My Maya skills are so rusty.
How do I split an polygonal object over a row of edges into 2 separate objects?
Actually the complete reverse of Combine separate objects and Merge its vertices.
It feels so familiar that I know there is a function in the menu I am overlooking that does all this.
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