Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 16 08-08-2007 , 08:35 PM
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Hardest thing was to leave home from work today while there was still free beer left... oh in 3D... Have to think about that :p


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Do a lot, Fail a lot and Learn a lot!
# 17 09-08-2007 , 04:57 AM
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The first steps in Maya .... i was doing nothing ... and i hope i get better someday I'm still sick noob but i make better things than months ago ... user added image And im happy with that ..

# 18 11-08-2007 , 01:41 AM
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Probably hardest thing would be texturing as some of you may probably know :S i suck at it really bad tbh

Originally posted by kbrown
Hardest thing was to leave home from work today while there was still free beer left... oh in 3D... Have to think about that :p

haha!

# 19 11-08-2007 , 05:03 AM
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tbh? What does that mean?


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# 20 11-08-2007 , 05:07 AM
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"To Be Honest"

# 21 11-08-2007 , 05:11 AM
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Thanks!! Usually people have a hard time giving up the secrets of computer acronyms


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# 22 11-08-2007 , 08:16 AM
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for me, texturing - my photoshop skills are really bad.

Also, I'm pretty bad at animating - both of the walk cycles that i've done so far look like he's carrying an extra (smelly) load in his pants....:blush:

# 23 27-08-2007 , 09:28 AM
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I have a hard time with characters. Dont ask me why but I do user added image I am actually good at environments and I get better as the time passes with texturing.Lighting is still something I have trouble with also.

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