Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I found a model of a dinosaur but its only in .3ds. Is there a way I can convert it to maya binary or something without using 3DsMax? Or if some kind and brilliant person could export it to .obj if they hav 3dsMax :blush: