Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 15-12-2002 , 11:12 AM
Registered User
Join Date: Sep 2002
Posts: 10

soft selection in maya

hi all,
is there a way in maya (like the soft selection funtion in max) when you move a vertex to move the vertices around according to the distance from the selected one
thanx
toniobe

# 2 15-12-2002 , 11:36 AM
Registered User
Join Date: Sep 2002
Posts: 10
sorry i didn't see the pitbull's post !!!user added image

# 3 15-12-2002 , 01:07 PM
pitbull's Avatar
Registered User
Join Date: Dec 2002
Posts: 125
lol! i just asked the same q.........

anyway....go to modify proportional transform(or whatever its called) it sucks.....and its not as powerful as max's...


:-)
# 4 15-12-2002 , 01:49 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
seems to work ok for me... not sure why you don't like it... Do you not like it because Maya allows you to control how much pull it has?

# 5 18-12-2002 , 03:49 AM
pitbull's Avatar
Registered User
Join Date: Dec 2002
Posts: 125
mike: just being frank m8 :-) but its just a minor turn off
mike: im following your rigid binding tut,can u help me with some questions? ill email u if its ok?


:-)
# 6 18-12-2002 , 06:55 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
sure, no problem. user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads