Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 31 06-08-2007 , 07:15 AM
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Hey someguy i suck at texturing too, but when i export the model to zbrush it is much easier to paint the model, i still suck at it mind you, but at least i know where to paint:lmao:

# 32 07-08-2007 , 10:49 PM
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Last edited by Some Guy; 07-08-2007 at 10:51 PM.
# 33 08-08-2007 , 04:52 AM
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Hey, i'm not an animationexpert but i think the mech should not have so much hip-movement.
I also think he moves to fluently.
His feet must go straightforward slowly raising the feet and a quick drop and a sudden stop(always wanted to say this :p ).

off topic:
I saw your lord of the rings sketch very monty python man(read compliment)user added image

# 34 08-08-2007 , 07:07 AM
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Thanks,
The animation was to check for any problems with the joints moing.
Unfortunatley the hips have to go like that or else the legs dont move right. I may be able to tone it down a bit. When i get a chance i will work on a more real looking walk. I need to fix up soem rigging probs first.

Ps: the thing in my sig wasnt made by me, i thaught it was funny though.


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# 35 11-08-2007 , 02:21 AM
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amazing! nice job with the detail and animation Someguy ...

# 36 11-08-2007 , 05:12 AM
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# 37 11-08-2007 , 06:45 AM
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although it was very very short, it looked from what i could see a lot better

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