This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Ive been having a look at some of the tutorials on maya and when people create a polygon cube for example, they have the option to drag out how wide and high its going to be in the surface.
However, when I go to create the cube, it just slaps one on the centre of the stage... without the option of draggin it wider or higher.
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