Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 01-09-2007 , 03:25 AM
Registered User
Join Date: Aug 2007
Posts: 24
Ah, alright, now i just need to go to bed and wake up and find my next problem, which will probably involve constraints.

# 32 01-09-2007 , 08:51 AM
AresMars's Avatar
Registered User
Join Date: Aug 2007
Posts: 20
Ooh big problem if you're using 4.5 UNLIMITED/COMPLETE. Constraints are just limit's. Remember to have clones of the MAYA folder when you get weird red errors near script editor.

# 33 01-09-2007 , 12:52 PM
Registered User
Join Date: Aug 2007
Posts: 24
ah, is the tutorial finished? user added image

# 34 01-09-2007 , 02:01 PM
AresMars's Avatar
Registered User
Join Date: Aug 2007
Posts: 20
Nope one section left. Unfortunately I was going to finish it today but I had other plans and went somewhere. Now im finishing it.

# 35 01-09-2007 , 03:44 PM
Registered User
Join Date: Aug 2007
Posts: 24
well i hope to see it done tomorrow then user added image

# 36 01-09-2007 , 08:39 PM
Registered User
Join Date: Aug 2007
Posts: 24
Now i have a new question, do i have to animate the semovente's gun moving from side to side or for when it aims upwards to fire long range? or is that dealt with in the constraints? user added image

# 37 01-09-2007 , 11:40 PM
AresMars's Avatar
Registered User
Join Date: Aug 2007
Posts: 20
most likely constraints. If you try and animate it then assign a n animation locator to it then why you export from RES-EDITOR you most likely will crash it.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads