Displacement map problem
Hello there,
For some reason when i am trying to connected my displacement map to my texture it says this,
"// Warning: 'lambert2.outColor' is already connected to 'lambert2SG.displacementShader'."
how do i connected them together?
[EDIT]
Also where is lambert2SG?
thanks,
Marlon
Last edited by marlonjohn; 28-09-2007 at 02:08 PM.