I have just modelled the low poly character and am now following the rigging DVD. When i am following the dvd Kurts joints are much smaller than mine and the bones between are longer and thinner. This doesn't seem to be a problem until i get to rigging the hands/fingers then the joints are too big and things start to get messy. Is there a setting for reducing the joint size?
You can also change it for the current drawing which will update the sizes automatically. (Note: If you change it in the preferences it won't update your current drawing)
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