Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 29-10-2007 , 11:25 PM
Registered User
Join Date: Oct 2007
Posts: 4

Change shading on a single object?

Is there a way to make one object show as wireframe and everything else as smooth shading?

Thanks!

# 2 30-10-2007 , 12:11 AM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
Hi, i don't really know what you want to use this for so this might not help, but yes it can be done although it can't be toggled and is a bit awkward to switch between . Basically what you have to do is select the object you want to be wireframe then hit ctrl + A to bring up the Attribute editor and on the shape tab scroll down to Drawing Overrides and check on Enable Overides,then finally turn off shading and that object will be wire frame and still workable but it will still be shaded if you render .
To get back to being shaded simply follow the process again and check shading on.

If you wanted to render with one object as wireframe then i'm afraid you would have to render out two seperate renders ,one with the Software Renderer or Mental Ray for you shaded objects and the other with Vector Renderer for your wireframe object and then composition them together.




2 x Modeling Challenge Winner

Last edited by jsprogg; 30-10-2007 at 12:16 AM.
# 3 30-10-2007 , 06:03 AM
Registered User
Join Date: Oct 2007
Posts: 4
excellent...Thank you for your help!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads