This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I want to keep the edges sharp around the hole when I smooth it, but as you can see, inserting and edge loop will also prevent the top part from being evenly smoothed.
Is there any way to keep the edges of the hole sharp, but keep the top rounded?
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