when i render with default settings of final gather the shadows are light even if object is closed to the plane ... i want shadows dark and soft and quite illuminated objects in rendering ( like attached picture .. i found on internet ) please give me settings for such rendering and also tell me what option is used to make dark shadows in final gather
my suggestion is.., because you might need a tut.., unless some kind soul wants to write one for you.., is to google.., 'shadows using final gather in maya' and see what you get
Final gather is meant to simulate a very large light source such as the sky so therefore you will get soft shadows, in order to get dark shadows you also need a keylight to cast the main shadows.
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