Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-03-2008 , 05:54 AM
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Creating a rig - freeze transformations on bones?

Hi,

I'm rigging along with a tutorial just now. I frequently freeze the transformation on the control objects, as instructed. It never advises to freeze on the bones though, and they get values in the channel box as you move and rotate them obviously.

Should I freeze them to clean it up a little, or is there a reason why I shouldn't?

cheers

gubar

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