Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 27-03-2008 , 10:19 PM
steinnalex
Join Date: Feb 2008
Location: Munich
Posts: 10

maya into photoshop

hi there, could anyone tell me a simple way of importing a 3d nurb or polygon from maya into photoshop cs3 extended. i wanted to try out some of the new features like the 3d revolve and texture placing... cheers

albadesign

# 2 27-03-2008 , 10:56 PM
tweetytunes's Avatar
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Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
just export model as an obj


# 3 28-03-2008 , 01:53 AM
steinnalex
Join Date: Feb 2008
Location: Munich
Posts: 10
ok, cheers, i´ll give it a go.

# 4 28-03-2008 , 02:05 AM
steinnalex
Join Date: Feb 2008
Location: Munich
Posts: 10
can´t seem to find obj in any of the export windows. i must have missed something...! is it different because i´m on a mac? i can't see that being a reason!

alba

# 5 28-03-2008 , 02:08 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
You probably need to swithc on the obj plug in in the plug in manager


"No pressure, no diamonds" Thomas Carlyle
# 6 28-03-2008 , 02:23 AM
steinnalex
Join Date: Feb 2008
Location: Munich
Posts: 10
yeah it worked. nice one, cheers

albadesign

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